firstly the blade, obviously i'm not good at making models so it looks slightly tacky but i was able to fix it up later. but by making the blade i just created a large but very thin torus (donut shape) and then selecting a few of the faces and deleting them, which then gave me a C shape object which i could then work with as the blade, i the proceeded to use the extrude tool to lengthen the part at the top slightly, it doesn't look great at the moment but i added some spikes to it and it looked fine. ( the smooth tool was used to make it look more rounded)
with the spikes, i placed down a cone and used the scale tool to get it to the exact height and thickness i wanted it i also altered the width, i also used the rotate tool to rotate them to a certain degree so that they would fit perfectly onto my blade and the move tool so i could move them into the perfect position, on both the blade and spikes i used the toon tool (2014 version) to add the shine like texture
the bow pieces where made from a simple one face plane, i used a NURBS primitive for this one so i could easily mold it. i controlled the vertex of the plane and either pulled it down up or to other vertexes to create a bow like shape where it's out at the end, it in at the other side, i also bent it slightly so had more of a shape to it, i only did one then i duplicated it to create two and rotated and flipped the other, i used the toon/ textures tool to make it a nice elegant purple colour and gave it some shaded effect too.
to create the ribbon going around the handle, i used a Helix shape,i altered it to the right size, width, height, and the right amount of coils i wanted, i then used the scale and rotate tool to turn it in a way i wanted it and the scale tool to make it look more like it was twisting around the handle, which was just created out of a stretched cylinder, after i got it to how i liked it i used the texture/ toon tool to add colour to it to match the bow and also used the smooth tool to make it more ribbon like.
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this is what it will look like when you are back on the normal camera, move this out the way and delete the curve then using the scale tool and scale it down to size like the picture all the way above like so:
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and that is how i created all the pieces to my weapon!
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